So in a way, this game that was so disappointing for many has a lot of personal significance to me. It didn't fully change my mind at the time, but it planted the seeds of deprogramming. ![]() I argued sincerely on the side of Creationism and got handily defeated by facts and logic many times. I grew up in a deeply rural and fundamentalist area, so CvE was my first real exposure to the beliefs of the other side, rather than the strawmen the church presented. Evolution", or CvE as it was known by the forum's denizens. Strangely enough, one of the official boards was "Creationism vs. Such was my love for this game, I ended up getting involved in the Spore forum ("The Sporum", ha). It really lit my imagination on fire and got me interested in game development, and is ultimately how I ended up as a programmer. I didn't realize it at the time, but this was my first exposure to programming. The Galactic Adventures DLC had an "adventure creator" where you could create simple scenarios with your other creations. I had a ton of fun pushing these creators to their limits. They were essentially 3D modelers that were constrained enough that a kid (and I was a kid) could easily use them. But I'm surprised no one has mentioned the creators, which I think were the really interesting part of the game. I will admit the gameplay itself was pretty flat - I probably played through the whole game, which was pretty short, only 3 or 4 times. I never saw any of the apparently overhyped marketing, so there were no disappointments for me there. Very important to sign in if already hava an account or sign up if don't.I enjoyed Spore a lot. PS: All my past achievements from previous gameplays with retail version were also loaded into my sporepedia by properly sing in to the EA account/Spore servers. Hope it's correct and that both of us have no issues. ![]() Then if you want to play a galatic adventure with a captain of the Space Empire you created launch Spore-GA and check if the sporepedia there loads your creations, then you should be able to pick a captain from your empire. Play the game as usual, all the way from primordial soup to space, you probably will encounter the CC parts in the second stage of creatures. ![]() So, I believe that the way it works is the following: launch vanilla check in the creature creators if the parts are there you will see a second page with parts and small icons indicating that page 1 was for the vanilla parts and page 2 for the CC parts. Make sure to be logged into your EA account/Spore servers when you launch the game and while you play. I also notice that in both main Spore and Spore-GA the playable planets where the same for me, further indicating the connection between the game and the expansion pack. On the main Spore game I noticed that in the sporepedia was one registered creation, my captain from this clean install, however his info was hidden. It was registered in the sporepedia, when launching Spore-GA I get the icons for the GA content and my captain portrait appears in the sporepedia. I started a galatic adaventure with a random creature from EA. I realized that CC is fully integrated in both the main Spore and GA, I wento to the creature creator for the evolved creature option and the CC parts were there in both the main Spore and GA. I installed Spore first, then CC, then GA. ![]() Only recently I installed my steam version with the expansions (CC and GA) which I never experienced before. Hi there Mukuross, I have played Spore vanilla extensively in the past, with my physical retail copy.
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